Ootah Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat, and she perpetually has her flail ready. Her golden hair is still thick. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ootah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Hunter does. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with poetry.
History: When she was but 6 years old her parents immigrated from the north. Two Llamas was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Two Llamas decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Bonds: Job, Immigrant, Criminal record. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 40 pp.
Agatha Colton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears a robe, a symbol of the four houses of cards around her neck, and a glaive on her belt, and her gloved hand is found clutching a glaive. She sports a flattop hair cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.
History: Her mother raised her in a mountain cabin. Her arcane abilities were realized during a raid on her village. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption; and money/treasure
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnoll, Dwarven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. Lapis lazuli (15 gp). Eye agate (15 gp). Pink pearl (140 gp).
Bethrynna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise amber.
Personality: This woman loves writing and to teach people writing more than just about anything. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of western immigrants she idolized her father. After coming to the age of reason, Bethrynna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.
Motivation: To clean up the streets.
Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Trynnicus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. His rusty crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small mountains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Mundane. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. Alexandrite (1400 gp). Chrysoberyl (50 gp). Zircon (30 gp). Alexandrite (1400 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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