Cumpen Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. She keeps her golden hair in a pixie cut. Her skin is flawless and her green eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments
History: A powerful brothel owner made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To clean up the streets; and she is greedy
Ideals: Gifted. Bonds: Rich, Attractive, Guardian, Mentor, Nature. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Halimath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Halimath was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Fighting, Justice, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 12000 sp.
Riardon Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Shoemaker. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He has set out to sabotage the competition.
Motivation: Further expansion of business; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Gormogord Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Gormogord would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Bonds: Attractive, Military, Immigrant, Enemies. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 126 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Embroidered and bejeweled glove (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
Greethen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying rusty crest a little too much giving a sharp rusty color. This gold eyed northerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 4 years old his parents immigrated from the north. Through the years after Greethen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Greethen's father didn't care for him much, and the feeling was mutual. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic. Bonds: Guardian, Criminal record, Immigrant, Rich. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp. Alexandrite (300 gp). Moss agate (9 gp).
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