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NPC Generator

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Advanced [show]


Sora Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears many layers of old clothing at all times. She has dyed her greying brass crest a little too much giving a sharp brass color. Her face is scarred and worn.

Personality: She has always had a great fascination with Gnomish culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She got into the Navigator business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and a strong sense of loyalty to gnomish people

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Poor, Religious, Job. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sora Raghthroknaar, Female Dragonborn Rogue 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1100 gp. Moonstone (20 gp). Deep green spinel (140 gp). Lapis lazuli (6 gp). Golden yellow topaz (1600 gp). Red-brown spinel (140 gp). Golden yellow topaz (1600 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Trollope, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars, and a wedding ring on her left hand. Her chestnut hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Susannah was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Insomniac. Bonds: In love, Enemies, Family. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Trollope, Female Human Monk 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Ahlyssa Shelly, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She also has developed a complete distrust of the Body Guard profession.

History: Ahlyssa hails from a village terrorized by brigands. A gifted student she started as a Body Guard, but she got bored and became a Weaver. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Human compassion; and to be a body guard again

Ideals: Artistic. Flaws: Racist. Bonds: Job, Enemies, Adventurer. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Ahlyssa Shelly, Female Human Paladin 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Medicine +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2400 gp. Azurite (11 gp). Blue star sapphire (1600 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Alexandrite (1300 gp). Chalcedony (20 gp). Coral (160 gp). Fire opal (1600 gp). Amber (160 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Sweet In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He is physically well-built. His orange fur is matted, messy, and big. His blue eyes dart from person to person.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Sweet In Shadow, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)18 (+4) 12 (+1)14 (+2)
Skills Arcana +8, Nature +8
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Dwarven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2200 gp. A small bag of saffron. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (900 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Salasar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His brass crest is singed and shortened. His eyes, though not visible through his cowl, are red.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Salasar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He has had some formal singing training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Religious. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Salasar Linxakasendalor, Male Dragonborn Sorcerer 8
Medium (6'2") Dragonborn, Chaotic Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)9 (-1) 17 (+3)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Black pearl (600 gp).


Social Check DCs

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