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NPC Generator

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Advanced [show]


Fistula Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears very tight pants and wife beaters, though occasionally she sports a black coat. Her right hand appears badly burned and disfigured. Her hair is always cut to a buzz. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Half-Elven culture. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by brigands. Fistula was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She is terrified, and will act out of fear.

Flaws: Racist, Antagonistic, Fearful. Bonds: Enemies. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Fistula Wheatley, Female Half-Orc Warrior 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 4000 sp. Rhodochrosite (13 gp). Rose (70 gp).


Social Check DCs


Nissa Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.

History: The child of northern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Nissa's homeland. Nissa decided to take the middle way and become a bodyguard. She was always very intelligent and has formed a secret society of specialists.

Motivation: Expand her business; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nissa Cobblelob, Female Gnome Adept 6
Small (3'4") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)6 (-2) 7 (-2)13 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Ohr Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His silver hair is long and unkept. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Ohr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ohr hails from a village terrorized by giants. He dropped out of school to support his sick mother, and resented it. After a long history of fighting, Ohr and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Ohr Gentry, Male Half-Orc Warlock 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1100 gp.


Social Check DCs


Modean Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries a battered mace and tarnished hand crossbow as well. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Modean wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Modean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Performer.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Modean Principle, Male Tiefling Warlock 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)19 (+4) 10 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142200000000

Possessions: 6000 cp.


Social Check DCs


Thradal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with top hat. His whole body is exceptionally muscular. He has silver hair. His eyes are likewise blue.

Personality: Overbrimming with self-confidence, Thradal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 4 years old his parents immigrated from the west. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Thradal Dankil, Male Dwarf Druid 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 220 gp.


Social Check DCs

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