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Advanced [show]


Odorr Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Odorr was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Odorr and his spouse have recently divorced.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Odorr Tatum, Male Half-Orc Rogue 1
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Tharivol Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Tharivol was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tharivol's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Tharivol Hybrid, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. A delicate brass dragon egg (20 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Hadarai Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His black hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He struck the Navigator job and began his own company from there.

Motivation: To be a Shoemaker again.

Flaws: Ugly, Secretive, Racist. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Hadarai Kane, Male Half-Elf Warrior 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Jillian Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of spears on her belt, each one with a topaz on the hilt. She has styled her silver hair well, parting it to the right. This hazel eyed northerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Gifted from a young age, Jillian studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by brigands. Jillian was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To reunite with her old friends; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Gifted. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Jillian Goodbarrel, Female Halfling Adept 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)15 (+2) 13 (+1)18 (+4)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1900 sp.


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a pastel scarf. His long blonde hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Fargrim hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He wants revenge against illithids; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Job, Enemies, Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Fargrim Steelfist, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 6
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Deception +4, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Halfling
Attacks Melee +6 / 3d10+2, Ranged +0 / 3d10-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (500 gp). Gold and ruby ring (2000 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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