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NPC Generator

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Advanced [show]


Raam Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy green pantaloons and a tan scarf. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Raam Suspicion, Male Tiefling Fighter 6
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Tanglar Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tanglar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tanglar. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Tanglar Wallace, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ermina Atterton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her brown robe and has her shield always slung over her shoulder. Her black hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Professionalism. Bonds: Adventurer, Immigrant, Debt. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Ermina Atterton, Female Human Ranger 2
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp.


Social Check DCs


Bharash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has rusty crest. His eyes are red and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Criminal record, Enemies. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Bharash Lhamboldennish, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 140 gp.


Social Check DCs


Pushkrimp Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He has a long brown beard with little hanging trinkets. This gray eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Slave, Mentor. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Pushkrimp Graham, Male Half-Orc Cleric 1
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. Bloodstone (30 gp).


Social Check DCs

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