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NPC Generator

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Advanced [show]


Aust Aloro, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Aust was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Aust Aloro, Male Elf Wizard 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mercenary does. He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Mercenary like his mother before him.

Motivation: To be a Bowyer again.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Guy Kensley, Male Human Sorcerer 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 70 pp. Rose (30 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bork Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With bright silver hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Servant. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bork was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Servant for hire.

Motivation: To reunite with his old friends.

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Bork Wallace, Male Half-Orc Aristocrat 4
Medium (5'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. White pearl (50 gp). Fiery yellow corundum (700 gp). Pink pearl (50 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Chay Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his morningstar always slung over his shoulder. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. Cursed with lycanthropy at a very young age, Chay has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Emotional, Disease. Bonds: Religious, Rich. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Chay Stonebridge, Male Halfling Ranger 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)6 (-2) 6 (-2)9 (-1)
Skills Deception +2, Investigation +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (1400 gp). Jeweled anklet (2000 gp).


Social Check DCs


Thradal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears brown leather gloves, a brown jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Thradal is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Depressed. Bonds: Slave, Attractive, Rich, Immigrant. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Thradal Helcral, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 1000 gp. Jeweled gold crown (7000 gp). An abacus with copper, silver and gold markers (160 gp). Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs

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