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Advanced [show]


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has a long chestnut beard with little hanging trinkets. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Fulbar grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fulbar took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Fulbar Tosscobble, Male Halfling Barbarian 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 80 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: He got into the Navigator business at a young age. A gifted student he started as a Dyer, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Lazy. Bonds: Job. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Cockaby Cobblelob, Male Gnome Bard 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1500 gp. Gold and topaz bottle stopper cork (1100 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item.


Social Check DCs


Abad Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. He has gleaming, smiling white eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Ugly, Sensitive, Impulsive. Bonds: Slave. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Abad Wisdom, Male Tiefling Wizard 6
Medium (5'3") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp. White pearl (100 gp). Black star sapphire (900 gp).


Social Check DCs


Therai Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has no hair. He has a dull look in his white eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and revenge

Ideals: Joker. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Therai Mercy, Male Tiefling Warrior 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)16 (+3) 8 (-1)17 (+3)
Skills Acrobatics +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Military. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Eberk Burrowfound, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills History +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Jasper (50 gp). Aquamarine (400 gp). Onyx (50 gp).


Social Check DCs

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