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Gargax Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple green robe with black stripes complete with hood. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His rusty crest is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Gargax and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Gargax Beryntolthropal, Male Dragonborn Paladin 13
Medium (6'1") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 500 pp. Star rose quartz (80 gp). Eye agate (9 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair has been sun bleached extensively. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy, Mundane. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Anselm Callan, Male Half-Elf Bard 15
Medium (5'5") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 65 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 16 (+3)14 (+2)
Skills History +9
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin, Auran, Celestial
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174433320

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). Old masterpiece painting (2200 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Alexandre Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Skelton, Male Human Druid 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 14 (+2)6 (-2)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs


Richard Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: Richard hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Many orcs want him driven away.

Ideals: Extrovert, Fighting. Bonds: Rich, Has a crush, Enemies. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Richard Simmons, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Naeris Othronus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his red robe and is in decent physical shape. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naeris is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Justice. Flaws: Shy, Insane. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Naeris Othronus, Male Elf Expert 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)7 (-2) 16 (+3)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Hourglass.


Social Check DCs

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