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NPC Generator

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Advanced [show]


Naamah Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fancy green dress. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her white eyes peer out from beneath her small green hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Naamah was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her religion dominates her actions; and seeks redemption

Ideals: Philantrophist, Persistence. Bonds: Attractive, Criminal record, Adventurer, Religious. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Naamah Chaos, Female Tiefling Aristocrat 16
Medium (6'2") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 15 (+2)19 (+4)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Draconic, Auran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 2000 gp. Solid gold idol (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (160 gp). Jeweled gold crown (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Silver ewer (70 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (160 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Nella Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her white hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Nella Peyton, Female Half-Orc Adept 7
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 40 pp.


Social Check DCs


Donella Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her auburn hair down. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a logical person and will generally grow upset if things defy logic and science.

History: Donella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her old friends; and she is a bit of a kleptomaniac

Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Donella Pingun, Female Gnome Cleric 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 54 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)10 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Justice. Bonds: Rich, Criminal record, Immigrant. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Fulbar Shadowquick, Male Halfling Druid 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. Sard (30 gp). Hematite (4 gp). Alexandrite (600 gp). Violet garnet (600 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the west. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Pacifist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Bradly, Male Human Expert 6
Medium (6'6") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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