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Advanced [show]


Mordai Shame, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His purple hair is smooth and relatively long. His white eyes peer out from beneath his deerstalker green hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Mordai was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Terse. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Mordai Shame, Male Tiefling Commoner 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 3 (-4)13 (+1)
Skills Insight -2, Persuasion +3
Senses Passive Perception 6
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shedinn Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a green suit, violet shirt, and white tie. Beneath his clothing is a huge mess of scar tissue. He has moderate length bronze crest. His half smiles and gold eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Bonds: Slave, Attractive, Family, Immigrant, Job. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Shedinn Mohradyllion, Male Dragonborn Commoner 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 8 (-1)7 (-2)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She is physically well-built. She wears her brown fur up. Her amber eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Trail grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Adventurer, Military, Criminal record. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Trail Candle, Female Tabaxi Barbarian 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Edge Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his lavender fur up. His amber eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Locksmith in town.

History: He was born several months after his father was called into army service. He moved out north to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and he desires power and/or immortality

Flaws: Ugly. Bonds: Job, Military, Criminal record, Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Edge Prim Posies, Male Tabaxi Druid 3
Medium (5'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Veloptima Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a moderate pudge and is not very fit. She wears her auburn hair up in a very large beehive style do. She has gleaming, smiling brown eyes.

Personality: Veloptima hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her mother raised her in a mountain cabin. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and sabotage a competitor

Ideals: Artistic, Philantrophist. Bonds: Job, Nature, Religious. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Veloptima Pingun, Female Gnome Aristocrat 13
Small (3'1") Gnome, Lawful Evil (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +4

Possessions: Azurite (11 gp). Eye agate (11 gp). Aquamarine (200 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Alexandrite (200 gp). Eye agate (11 gp). Golden yellow topaz (200 gp). Jade (50 gp). Aquamarine (200 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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