Fonkin Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His red hair is heavily combed to the right. His eyes are brown.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Fonkin studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and to be a cook again
Ideals: Professionalism, Gifted. Bonds: Poor, Job. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 100 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 21 (+5) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple +7
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bryseis Delight, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight green one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her black hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the north. Her martial abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.
Motivation: To get a good night's sleep; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush, Poor. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Infernal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Aelar Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears violet trousers with blue and green striped suspenders. He wears various colorful collared shirts. His silver hair is knotted and matted. His amber eyes peer out from beneath his small violet hat.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: Aelar was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to pay off his debts
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer, Debt. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 72 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: Iolite (40 gp). Red garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His scarlet crest is knotted and matted. He has gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Lapis lazuli (6 gp). Golden yellow topaz (700 gp). Sard (80 gp). Carnelian (80 gp). Tourmaline (60 gp). Violet garnet (700 gp).
Abad Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He has a hunchback. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Abad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north to a Fletcher, Abad learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Abad was left his father's suit of armor and trained in its use and care. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Military, Job. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
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