Oolah Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her red hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, her parents were killed by a dire rats raid, leaving Oolah alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Oolah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Professionalism. Flaws: Insane, Emotional. Bonds: Military, Enemies. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 5 (-3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Gynk Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak. Her black hair is thinning but still full. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 6 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Jebeddo Offund, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Joker, Fighting. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Sylvan, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp. Carved bone or ivory statuette (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a blue poncho over his likewise colored trousers and shirt and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.
Personality: Calm and collected, he is a well trained Bather. He plays an instrument quite well.
History: When he was but 4 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He struck the Bather job and began his own company from there.
Motivation: Retire the richest man in the north; and to be a crown-heir again
Ideals: Artistic, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 8
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 16 (+3) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. 1 Minor magic item.
Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His orange fur is knotted and matted. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1700 gp.
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Their contribution stands as a beacon of hope for all adventurers!