Euphemia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is generally well dressed albeit a few years behind the times. Her hair is golden and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 6 years old her parents immigrated from the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 15
Hit Points 104 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Rhodochrosite (11 gp). Amber (130 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Aquamarine (300 gp). Chrysoberyl (130 gp). Zircon (70 gp). Deep green spinel (130 gp). Obsidian (11 gp). Alexandrite (300 gp). Blue sapphire (1300 gp). 1 Medium magic item.
Roywyn Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. Her white hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better world.
Motivation: She is content; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Adrie Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and white with streaks of blonde, and is pulled back with small blue clips. She tend to wears goggles to shield her eyes.
Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels threatened by others; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 380 pp. Sard (30 gp). Blue star sapphire (1300 gp). Moonstone (30 gp). Deep blue spinel (500 gp). Golden pearl (140 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Alexandrite (500 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a feathered hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Laborer, but he got bored and became a Butcher. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark
Bonds: Job, Poor, Adventurer, Enemies. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 50 pp.
Elizabeth Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports violet clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Hunter, Elizabeth learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She now owns her own business.
Motivation: She wants revenge against dire rats; and wants to open a new tavern
Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
