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NPC Generator

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Advanced [show]


Isabella Jacobs, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She carries a battered mace and tarnished bastard sword as well. She has slicked back chestnut hair. Her eyes are amber and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted psionic powers by her dying brother.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Isabella Jacobs, Female Human Rogue 9
Medium (4'11") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)6 (-2) 15 (+2)8 (-1)
Skills Athletics +5, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 140 pp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver chalice with lapis lazuli gems (30 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Sindri Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Animal Trainer, Sindri learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Sindri Humplebumple, Male Gnome Fighter 6
Small (3'7") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Juliana Barclay, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Brewer uniform. She carries a battered halberd and tarnished flail as well. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Brewer for the past few years.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Job, In love, Military. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Juliana Barclay, Female Human Cleric 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 22000 sp. Gold and topaz bottle stopper cork (300 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.


Social Check DCs


Criella Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black shirt with thin pastel vertical stripes and brown pants. Her red hair, when down, is lengthy. Her silver eyes are passionate and lively.

Personality: She has a massive crush on the younger sibling of the Map Maker who has hired her part-time. Flattery will make her almost putty in your hands.

History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and she would like to get married and retire

Flaws: Selfish. Bonds: Has a crush, Military, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Criella Rescue, Female Tiefling Druid 6
Medium (6'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Star ruby (500 gp). Rich purple corundum (500 gp). Aquamarine (1300 gp). Chrysoberyl (140 gp).


Social Check DCs


Chaedi Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large violet mantle and cape that has been intricately interwoven into her blue robe. Her white hair is braided into rings. Her hazel eyes peer out from beneath her feathered violet hat.

Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with her god.

History: Chaedi lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and her religion dominates her actions

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Adventurer. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Chaedi Hanali, Female Half-Elf Commoner 6
Medium (5'6") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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