Iados Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a Sculptor, his father struggled to pay the bills. In his 13th year, his parents were killed by a illithids raid, leaving Iados alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Iados fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and revenge
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Yurgunn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a habit of throwing herself into exceedingly dangerous situations.
History: Gifted from a young age, Yurgunn studied abroad. Her martial abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to end her boredom
Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Attractive, In love. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 11000 sp. Obsidian (10 gp). Blue quartz (10 gp). Black pearl (1000 gp). Moss agate (10 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lagazi Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her hair is chestnut and curly. Her amber eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Server, who enjoyed hunting, Lagazi was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Emotional, Secretive. Bonds: Attractive, Nature, Religious. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 2000 sp.
Birel Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her whole body is exceptionally muscular. Her black hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south. She helped her mother out around the business and became quite the natural. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends
Flaws: Disease. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Tanglefoot bags.
Bruz Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of the four houses of cards on his torso. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep
Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. Black pearl (900 gp). White pearl (50 gp). Alexandrite (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
