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NPC Generator

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Advanced [show]


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a pixie cut. He has hazel eyes and a tan hat with a black feather.

Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Burgell Albaratie, Male Gnome Rogue 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)13 (+1) 4 (-3)13 (+1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Burto would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Burto was born with his mother's beautiful face. His childhood dream was to be a Mason, but he was a colossal failure. He now mingles about in high society.

Motivation: To unite with his brother; and doesn't want to be a barber and was forced into it by his family

Ideals: Optimist. Bonds: Rich, Military, Attractive, Job, Family. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Burto Fatrabbit, Male Halfling Wizard 15
Small (3'0") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 34 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 2000 gp. Brown diamond (4000 gp). Rich purple corundum (1100 gp). Fiery yellow corundum (1100 gp). Amber (40 gp). Star ruby (1100 gp). Carnelian (20 gp). Star rose quartz (20 gp). Citrine (20 gp). Onyx (20 gp). Deep blue spinel (1600 gp). Iolite (20 gp).


Social Check DCs


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Roger Barney, Male Human Expert 11
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Nature +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 600 gp. Deep blue spinel (700 gp). White opal (700 gp). Deep blue spinel (700 gp). Blue star sapphire (700 gp). Deep blue spinel (700 gp). Banded agate (11 gp). Aquamarine (700 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his long auburn hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Nature, Poor. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Hogar Law, Male Half-Orc Monk 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Mardred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her white hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east, but her parents moved at a very young age to the west. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Mardred Caebrek, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1300 sp. Amethyst (100 gp). Moss agate (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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