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NPC Generator

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Advanced [show]


Virra Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her long blonde hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them

History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted from career to career and currently works as a Fisher.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Religious, Poor, Job. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Virra Tarkelby, Female Gnome Commoner 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Cask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length beige fur. Her green eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Religious, Adventurer. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Cask Candle, Female Tabaxi Druid 7
Medium (4'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. His golden hair is long and unkept. He is baby faced.

Personality: Traki is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor, Military. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Traki Ofandrus, Male Elf Wizard 11
Medium (5'3") Elf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Performance +6, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1200 gp.


Social Check DCs


Pelt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Scribe. His beige fur is kept up in a ponytail inside a deerstalker hat. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He became a Scribe soon after.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Pelt Of Snakes, Male Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)7 (-2) 13 (+1)8 (-1)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a grey suit. His chestnut hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Insomniac, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Roger Everly, Male Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)4 (-3) 16 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Silver comb with moonstones (100 gp).


Social Check DCs

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