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Advanced [show]


Trail Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears pastel leather gloves, a pastel jacket, and tight pants. She wears her black fur down. Her yellow eyes are slightly larger than normal.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She never wears the same outfit twice, unless she absolutely has to.

History: Gifted from a young age, Trail studied abroad. She moved from fad to fad and when she turned 15 she discovered music. She has dedicated herself to building a better world.

Motivation: She has comitted a past crime that haunts her to this day; and meet up once more with her childhood friend

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Trail Treat, Female Tabaxi Barbarian 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)14 (+2) 10 (+0)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her broad blue hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Locksmith and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of goblins; and retire the richest woman in the south

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Poor, Job, Enemies. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Carlin Horcusporcus, Female Gnome Bard 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)14 (+2) 7 (-2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2400 sp.


Social Check DCs


Emma Carlyle, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. She has shaved her head bald. She has gleaming, smiling blue eyes.

Personality: Emma is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emma took refuge in the large cave and found the beat up halberd and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Emma Carlyle, Female Human Monk 4
Medium (4'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Edge Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her gray fur well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the west. She feeds upon the attention of others.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Pacifist. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Edge Blossom, Female Tabaxi Commoner 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Baelitae Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She is wearing the road beaten gear of a warrior. She wears a colorful flower in her black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Baelitae isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Baelitae was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Impeccable, Philantrophist, Persistence. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Baelitae Arnuanna, Female Elf Bard 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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