Tricking Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: She was born in the west. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (150 gp).
Xanaphia Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears violet leather gloves, a violet jacket, and tight pants and is in decent physical shape. Her silver hair is long and unkept. Her gray eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions.
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Military, Nature. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
Emma Vance, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She has a long auburn ponytail with little hanging trinkets. Her amber eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Emma grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Giselle Adley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her hair is always cut to a buzz. Her eyes are amber.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Giselle hails from a village terrorized by goblins. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well
Ideals: Gifted. Bonds: Enemies, Adventurer, Family, Job. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 130 pp. Deep blue spinel (700 gp). 1 Minor magic item.
Hadwisa Churchill, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her black hair is cut short with large spiked bangs in the front. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the east. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Impeccable, Logical. Bonds: Attractive, Criminal record, Immigrant. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
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