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NPC Generator

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Advanced [show]


Juliana Nibley, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Interpreter does. She wears a top hat to cover her moderate length blonde hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Carter, but she was a colossal failure. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: Further expansion of business; and to be a carter again

Flaws: Shy, Insane, Antagonistic, Mundane. Bonds: Job. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Juliana Nibley, Female Human Wizard 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Heather Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long red hair reaches down to her waist. She has a dull look in her gray eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a great chef.

History: She was born in the west. Heather was born on a far western mountains where she grew up under the tutelage of her mother, an expert Carter. She left for the west, certain she would find work there.

Motivation: Regain custody of her daughter; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Heather Tenley, Female Human Aristocrat 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cask Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She sports a flattop fur cut. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sold as a small child to a necromancer, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Mercenary, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Job, Mentor. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Cask Peak, Female Tabaxi Sorcerer 5
Medium (4'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Carrie Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and tends to wear a blue poncho over his likewise colored trousers and shirt. He is bald on top and has large blonde tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. A gifted student he started as a Hunter, but he got bored and became a Tanner. He became a Tanner soon after.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Carrie Iranapha, Male Elf Rogue 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dworic Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Server does. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and to be a jeweler again

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Nature. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Dworic Trueanvil, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)14 (+2) 12 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs

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