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NPC Generator

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Advanced [show]


Geoffrey Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Copeland, Male Human Fighter 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)7 (-2) 10 (+0)15 (+2)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Ar-Karo Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is heavily combed to the left. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Ar-Karo was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist. Flaws: Impulsive, Insane, Mundane. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Ar-Karo Hornsby, Male Half-Orc Aristocrat 4
Medium (6'6") Half-Orc, Neutral Good (CR 4)
Armor Class 7
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 19 (+4)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Tenley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He can't help but pocket interesting objects he comes across

History: Roland was born the youngest of three triplets. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Roland Tenley, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 40000 cp. Iolite (70 gp). Rock crystal (70 gp). White opal (1400 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly golden, has prominent grey streaks. She has blue eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She worked as a nervous Armorer and found it very stressful. She was granted martial powers by her dying sister.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Kansif Churchill, Female Half-Orc Aristocrat 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)7 (-2) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mialee Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered bow and tarnished kukri as well. She has moderate length silver hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Immigrant, Slave, Enemies. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Mialee Floshem, Female Half-Elf Commoner 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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