Fistula Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt, and she perpetually has her ceremonial dagger ready. She has wavy white hair. Her eyes are brown and beady.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
Vezera Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black tunic with green highlights, and long black pants that bunch up around her shoes. Her white crest has been sun bleached extensively. She is baby faced.
Personality: This woman loves writing and to teach people writing more than just about anything. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Criminal record. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1000 gp. Red-brown spinel (110 gp). Eye agate (9 gp). Rhodochrosite (9 gp). Iolite (40 gp). Black pearl (1200 gp). Blue quartz (9 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Peace, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. She has a hunchback. She keeps her red hair in a pixie cut. Her silver eyes peer out from beneath her broad black hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She invites people to come help in her community garden.
History: Sold as a small child to a necromancer, Azza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: Seeks redemption.
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Rich, Criminal record, Mentor. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting blue shirt and pants. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Senteq studied abroad. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Senteq never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, In love. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Diggory Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Optimist. Flaws: Insane, PTSD. Bonds: In love, Rich. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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