Krusk Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His hair is short and red. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Stableman, Krusk learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Stableman.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Job. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 14)
Armor Class 13
Hit Points 77 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1000 gp. Tourmaline (150 gp). Obsidian (7 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Lapis lazuli (7 gp). Azurite (7 gp). Red garnet (150 gp). Sardonyx (20 gp). Azurite (7 gp). Eye agate (7 gp). Sardonyx (20 gp). White pearl (150 gp). 1 Minor magic item.
Cairn Terror, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are likewise black.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Athletic, Joker, Artistic. Flaws: Disease, Insomniac. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1200 gp.
River Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His beige fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he is greedy
Ideals: Philantrophist, Persistence. Bonds: Immigrant, Job, Rich. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She usually wears her blue robe and has her dagger always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. Her white hair is cut short with large spiked bangs in the front. Her brown eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ulla is combative with any and all who dare try her patience in the slightest.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Ulla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ulla's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ulla and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Religious, Enemies. Occupation: Engraver
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 200 pp. Cloth of gold vestments (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (400 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
Odo Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: Odo was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Terse. Bonds: Attractive, Family, Immigrant. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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