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NPC Generator

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Advanced [show]


Enialis Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket, and he perpetually has his shortbow ready. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Enialis Woods, Male Half-Elf Warlock 6
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Fire opal (400 gp).


Social Check DCs


Amnon Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born to loving parents in a slum to the south. A freak accident while working with his Fisher father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Amnon Judgment, Male Tiefling Warlock 7
Medium (5'7") Tiefling, Chaotic Good (CR 7)
Armor Class 7
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey armored body suit, with a simple white line shooting up and back down. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Racist, Insane. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Vondal Dankil, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)11 (+0) 3 (-4)7 (-2)
Skills Animal Handling -2, Arcana +2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1100 sp. Bloodstone (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Morthos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his pastel robe. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morthos is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Ideals: Justice, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Morthos Ennui, Male Tiefling Fighter 5
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a tan and grey robe with the hood down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Erky will drive conversation. He is afraid of women and trembles around them

History: Born to a Painter, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Extrovert, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Erky Wildwander, Male Gnome Adept 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 45000 sp. 1 Spyglass.


Social Check DCs

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