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Advanced [show]


Azza Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. She keeps her white hair in a flapper bob. She wears a mask on her face.

Personality: Azza is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of northern immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister; and to reunite with her absent father

Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Azza Mute, Female Tiefling Aristocrat 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. His white hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Layabout, who enjoyed hunting, Gardain was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gardain took refuge in the large cave and found the beat up axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Gardain Strakeln, Male Dwarf Warlock 9
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 17 (+3)6 (-2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp.


Social Check DCs


Tordek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear grey tank tops with blue pants. He has a red handlebar mustache and slicked back red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the north; and to get a good night's sleep

Ideals: Persistence, Entrepeneur. Flaws: Insomniac, Antagonistic, Disease. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Tordek Battlehammer, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 280 gp.


Social Check DCs


Paymon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple black robe with green stripes complete with hood. His whole body is exceptionally muscular. His dark red hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady white eyes.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. Paymon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Shipwright. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Paymon Silence, Male Tiefling Paladin 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 180 pp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Vaina Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is well kept. She has a tattooed face.

Personality: Overbrimming with self-confidence, Vaina isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Locksmith.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Impeccable, Optimist. Flaws: Disease. Bonds: Job. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Vaina Arnuanna, Female Elf Fighter 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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