Seere Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and to be a mercenary again
Ideals: Philantrophist. Flaws: Hedonist, PTSD. Bonds: Poor, Nature. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Rock crystal (40 gp).
Erky Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears tan cloth garments or leather armor. He has a long brown beard with little hanging trinkets. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a forest tribe. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Shaká Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He then took over the family business and is one of the better Shepherd for hire.
Motivation: He is greedy; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 12000 sp. Tourmaline (100 gp). Zircon (30 gp).
Chenna Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She usually wears her white robe and has her longbow always slung over her shoulder. She is an epitome of beauty. She keeps her long brown hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family.
Ideals: Passionate, Justice. Bonds: Attractive, Nature, Family. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40 pp. 1 Minor magic item.
Myev Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses like a well dressed Sailor does. She has a slight overbite and is overall scrawny. Her golden hair is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Sailor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has set out to sabotage the competition.
Motivation: To be a Shipwright again; and further expansion of business
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Fire opal (1100 gp). Deep blue spinel (1200 gp).
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