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Kerkad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has styled his green crest well, parting it to the right. His eyes, though not visible through his cowl, are gold.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Religious, Adventurer. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Kerkad Vangdondalor, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He wears a broad hat to hide his balding. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Poor. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Cask In Woods, Male Tabaxi Rogue 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 17 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +5, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 250 pp. 1 Minor magic item.


Social Check DCs


Thokk Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Thokk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thokk took refuge in the ruined castle and found the beat up mace and armor he uses now. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Rich, Nature. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thokk Coombs, Male Half-Orc Adept 6
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 8
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Chrysoprase (50 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Theirastra Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow shirt with thin red vertical stripes and white pants. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the east her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.

Motivation: Retire the richest woman in the east; and further expansion of business

Ideals: Entrepeneur, Gifted. Flaws: Sensitive. Bonds: Poor. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Theirastra Amakiir, Female Half-Elf Druid 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Crowbar.


Social Check DCs


Ilanis Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ilanis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Disciplined, Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Ilanis Fasharash, Female Half-Elf Warrior 5
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)8 (-1) 7 (-2)9 (-1)
Skills Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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