Naamah Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her Stetson hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. The war was a terrible time for her, and Naamah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. When Naamah reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Racist, Depressed. Bonds: Military. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Gadreel Muse, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a green tunic with yellow highlights, and long grey pants that bunch up around her shoes, she is not a threatening figure. She keeps her long red hair kept up in a rat tail. Her black eyes peer out from beneath her feathered green hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to unite with her brother
Bonds: Attractive, Family, Rich, Immigrant, In love. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 210 gp. Azurite (12 gp). Black pearl (600 gp). Red-brown spinel (50 gp).
Wrenn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple tan robe with white stripes complete with hood and is in decent physical shape. He wears his auburn hair down. His hazel eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.
History: Wrenn was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To be a Layabout again; and he's looking for his big break
Ideals: Gifted. Flaws: Terse. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dean Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears rags and sports a simple walking cane. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Poor, Attractive. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 6000 gp. Onyx (20 gp). Peridot (20 gp). Black pearl (400 gp). Brown-green garnet (90 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Azurite (11 gp). Banded agate (11 gp). Golden pearl (90 gp). Malachite (11 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his pastel robe and has his bow always slung over his shoulder. His red fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Leaf was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
