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Advanced [show]


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His white hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast plains. Like his father and his brother before him, after school he went straight into learning to become a Farmer. He now owns his own business.

Motivation: He wants to get laid; and sabotage a competitor

Flaws: Addict. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Adept 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Hogar Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears black cloth garments or leather armor. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. A true patriot, Hogar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hogar hails from a village terrorized by orcs. He was an apprentice working in his mother's forge. He has worked as a Spice Merchant like his mother before him.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Disease. Bonds: Military, Enemies, Job, Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Hogar Livingstone, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Nailo, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She carries with her a set of bows on her belt, each one with a sapphire on the hilt. Her blonde hair is lengthy. Her fierce violet eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Meriele and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Meriele Nailo, Female Elf Monk 9
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his whip, and carries whips. His hair is short and golden. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Scribe and found it very stressful. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He wants revenge against dire rats.

Ideals: Fighting. Bonds: Enemies, Job, Military. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Trym Shirley, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Jade (140 gp).


Social Check DCs


Varis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Joker. Flaws: Ugly, Secretive, Disease. Bonds: Adventurer. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Varis Floshem, Male Half-Elf Fighter 6
Medium (5'6") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10 pp. Banded agate (8 gp). Azurite (8 gp). Golden yellow topaz (700 gp). 1 Hourglass. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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