Jarsali Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears a colorful flower in her brown hair. Her eyes are a pleasant amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Jarsali was raised in a hard working conservative environment. A gifted student she started as a Butcher, but she got bored and became a Healer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Sabotage a competitor.
Flaws: Depressed, Impulsive. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Crowbar.
Thomas Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and further expansion of business
Flaws: Mundane, Shy. Bonds: Nature, Job, Religious. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Agatha Brandon, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is well kept. Her eyes are gray.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and meet up once more with her childhood friend
Ideals: Fighting, Athletic. Bonds: Attractive, Adventurer, Mentor. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Sard (80 gp). Zircon (80 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Shepherd uniform and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Shepherd in town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 12 years.
Motivation: He is content; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Religious. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Enna Lathalas, Female Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has a long auburn ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. Animals are drawn to her, and she is able to talk to them.
History: Born in the west to a Blacksmith, Enna learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Poor, Job, Enemies. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


