Helen Livingstone, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a simple brown robe with green stripes complete with hood. Her whole body is exceptionally muscular. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the east. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality.
Ideals: Pacifist, Fighting. Bonds: Immigrant, Adventurer, Nature. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Emen Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. She has brown eyes.
Personality: Emen is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.
History: The child of northern immigrants she idolized her mother. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Depressed, Impulsive. Bonds: Immigrant, Family. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Mormo Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Performer. He has dyed his greying purple hair a little too much giving a sharp purple color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormo. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Professionalism, Fighting. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Terran, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valida Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is still thick. Her eyes are likewise gray.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and to be a sculptor again
Ideals: Persistence. Bonds: Adventurer, Job, Rich. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 92 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1
Possessions: 21000 sp. Rock crystal (80 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (900 gp). Jade (60 gp). Obsidian (15 gp).
Ugarth Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. His chestnut hair is long and unkept. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born in the north, but his parents moved at a very young age to the east. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
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