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Advanced [show]


Aura Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears professional attire. His lavender fur is lengthy. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful wizard made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Attractive, Mentor, Immigrant. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Aura Of Passion, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)17 (+3) 14 (+2)19 (+4)
Skills Acrobatics +8, Athletics +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2200 gp. Eye agate (10 gp). Carnelian (30 gp). Golden yellow topaz (300 gp).


Social Check DCs


Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Gifted from a young age, Adran studied abroad. His divine abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Emotional. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Adran Arnuanna, Male Elf Aristocrat 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs


Dreali Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and to be a navigator again

Ideals: Impeccable, Justice. Flaws: Shy. Bonds: Rich, Job. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Dreali Tiltathana, Male Elf Paladin 9
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1900 gp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Fenriz Severity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a tan scarf, he is not a threatening figure. His brown hair is long and unkept. His eyes are black and beady.

Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small island village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Fenriz Severity, Male Tiefling Adept 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp. Alexandrite (1400 gp). Fiery yellow corundum (600 gp). Malachite (16 gp). Banded agate (16 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His green crest is heavily combed to the right. He has a dull look in his red eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Direcris and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Direcris Mohradyllion, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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