Driindar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are red and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Driindar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Ugly. Bonds: Religious, Adventurer, Mentor. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 400 gp. Azurite (6 gp). Jasper (70 gp).
Criella Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is knotted and matted. Her silver eyes have a joyful gleam in them most of the time.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Criella lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her brother.
Ideals: Fighting. Flaws: Greedy, Antagonistic. Bonds: Family. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. Jasper (70 gp). Banded agate (11 gp). 1 Masterwork Musical instrument.
Emmeline Lincoln, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Emmeline is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Emmeline lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wishes to resurrect an old love; and to be a cartwright again
Ideals: Impeccable. Bonds: Family, Job, Has a crush, In love. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp.
Glim Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His skin is also unnaturally pale. His golden hair has been sun bleached extensively. His eyes are likewise blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has worked as a Priest like his father before him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Insomniac. Bonds: Job, Criminal record, Adventurer. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Anne Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is short and black. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of drow once and for all.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Flaws: Cynical. Bonds: Attractive, Enemies, Religious, Rich. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 50 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnome, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Aquamarine (1100 gp). Peridot (50 gp). Banded agate (11 gp). Blue quartz (11 gp). Star rose quartz (50 gp). Black pearl (1100 gp). Malachite (11 gp). Violet garnet (1100 gp). Chrysoberyl (100 gp). Tiger eye turquoise (11 gp). Deep green spinel (100 gp). Fiery yellow corundum (1100 gp). Blue star sapphire (1100 gp).
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