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Advanced [show]


Mantus Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green painted combat armor at almost all times. His white hair is singed and shortened. His eyes, though not visible through his cowl, are red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Mantus Horror, Male Tiefling Paladin 5
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. Chalcedony (40 gp). Moonstone (40 gp). Emerald (700 gp). Sard (40 gp).


Social Check DCs


Ekemon Flight, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His brown hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Ekemon Flight, Male Tiefling Wizard 12
Medium (6'1") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)19 (+4) 13 (+1)16 (+3)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Terran, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444332000

Possessions: 1000 gp. Onyx (70 gp). Black pearl (900 gp). Alexandrite (900 gp). Golden pearl (60 gp). Violet garnet (900 gp).


Social Check DCs


Gorgûm Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He keeps his black hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gorgûm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Gorgûm Darby, Male Half-Orc Warlock 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Quinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. He has styled his silver hair well, parting it to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Gilbert Quinton, Male Human Bard 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Silver chalice with lapis lazuli gems (40 gp). Old masterpiece painting (1300 gp). Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her moppish black hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.

Personality: Sannl wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She feeds upon the attention of others.

History: Born in the south to a Dilettante, Sannl learned a great deal about her mother's area of expertise. She worked as a nervous Dilettante and found it very stressful. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Disciplined, Athletic. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Sannl Strongheart, Female Dwarf Rogue 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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