Phann Firahel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair has been sun bleached extensively. Her brown eyes peer out from beneath her broad blue hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Phann is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her mother raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered south to less war torn lands. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Entrepeneur, Philantrophist. Flaws: PTSD. Bonds: Family, Nature. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her auburn hair up. Her eyes, though not visible through her cowl, are blue.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.
History: The child of northern immigrants she idolized her father. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs
Ideals: Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 18 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 4000 gp. Chalcedony (20 gp). Golden yellow topaz (800 gp). Azurite (11 gp). Moss agate (11 gp). Red-brown spinel (100 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Violet garnet (800 gp). Black opal (800 gp).
Tree Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is brown and curly. He has a tattooed face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has never given up on his painting dream.
Motivation: Revenge; and someone believes him a fraud
Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Moss agate (4 gp). 1 Masterwork studded leather.
Matilda Marleigh, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears a tight fitting brown shirt and pants. Her blonde hair, when down, is lengthy. Her eyes, though not visible through her cowl, are amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Matilda hails from a village terrorized by goblins. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Matilda began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Expand her business; and a deep hatred of goblins
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries shields. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up shield and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: Further expansion of business; and regain custody of her daughter
Ideals: Fighting, Logical. Bonds: Job, Nature, Family. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. Star ruby (400 gp).
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