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NPC Generator

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Advanced [show]


Feldûsh Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with small hat. He wears his hair in dreadlocks. His eyes are blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist, Logical. Flaws: Greedy, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Feldûsh Milton, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +7, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs


Fivin Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a blue deerstalker hat and blue clothes. His long blonde hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: His father raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease, Ugly. Bonds: Religious, Nature, Family, Rich. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Fivin Iranapha, Male Elf Warrior 9
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50 pp. Blue quartz (6 gp). Aquamarine (1200 gp). Lapis lazuli (6 gp). Amethyst (150 gp).


Social Check DCs


Nala Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a black suit, brown shirt, and white tie. She has styled her black crest well, parting it to the right. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Nala does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Depressed, Disease. Bonds: Military. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Nala Fharngnarthnost, Female Dragonborn Fighter 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Thamior Floshem, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his tan robe and has his scythe always slung over his shoulder. He is an epitome of beauty. His hair is golden, silky, and of moderate length. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Thamior Floshem, Male Elf Fighter 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Tarhun Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gold crest is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: Tarhun hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarhun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarhun. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many dire rats want him driven away.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tarhun Mohradyllion, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)8 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 42000 sp. Iolite (30 gp). Deep green spinel (70 gp).


Social Check DCs

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