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NPC Generator

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Advanced [show]


Tiaathque Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple green line shooting up and back down. She carries with her a set of hammers on her belt, each one with a opal on the hilt. She wears her auburn hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Tiaathque Mellegaard, Female Half-Elf Expert 4
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Sleight of Hand +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Curran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dark leathers with embroidery. He has wavy black hair. He has gleaming, smiling hazel eyes.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Curran was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Criminal record, Job, Nature, Religious. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Curran Wildcloak, Male Halfling Warlock 15
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills History +8, Persuasion +9
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll, Goblin
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 7000 gp. Black velvet mask with numerous citrines (80 gp). Black velvet mask with numerous citrines (80 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1200 gp). A small bag of saffron. (10 gp). Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver comb with moonstones (300 gp). 1 Medium magic item.


Social Check DCs


Grom Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, black, dusty cloak. His silver hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Grom Camden, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Fargrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and prefers to wear grey clothing when he does not wear armor. He has moderate length blonde hair. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fargrim took refuge in the old dungeon and found the beat up falchion and armor he uses now. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Fargrim Thrahak, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries spears. He has styled his brown hair well, parting it to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Gilbert Winterbourne, Male Human Fighter 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Everburning torch.


Social Check DCs

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