Kelter Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.
History: He got into the Doctor business at a young age. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kelter's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Masterwork Common Melee.
Quilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with white skirt, and carries quarterstaffs. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears large thick round spectacles.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Carter in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Bonds: Job, Nature. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 19000 sp.
Kansif Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her moppish red hair is in a traditional bowl cut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She is afraid of women and trembles around them
History: Kansif was born in the north. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She got away from her former life and has fallen to alcoholism.
Motivation: Her spouse's relatives view her with great suspicion; and expand her business
Ideals: Persistence. Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 32 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 13000 sp. Black opal (400 gp). Alexandrite (1600 gp). Amber (50 gp).
Bruz Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his golden hair in a flapper bob. His fierce gray eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Bruz was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barkeep job and began his own company from there.
Motivation: He is greedy; and sabotage a competitor
Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Star rose quartz (20 gp).
Left-Handed Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a fancy pastel dress, she is not a threatening figure. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised by priests from a young age. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Rich, Religious, Mentor. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 700 gp. 1 Thunderstones. 1 Holy water. 6 Acid flasks.
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