Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has moderate length silver crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Azzakh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of western immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Secretive. Bonds: Attractive, Family, Immigrant, Poor. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 gp.
Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His chestnut hair is smooth and relatively long. He has gleaming, smiling brown eyes.
Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is greedy
Flaws: Antagonistic. Bonds: Rich, Criminal record, Mentor, Religious. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp.
Two Llamas Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: Two Llamas wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the north, but her parents moved at a very young age to the west. Two Llamas was born on a far northern plains where she grew up under the tutelage of her mother, an expert Body Guard. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 33 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3100 gp. Black pearl (1200 gp). Sardonyx (70 gp). Onyx (70 gp). Malachite (9 gp).
Beloril Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His hair is short and brown. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Beloril hails from a village terrorized by giants. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Justice. Bonds: Attractive, Job, Enemies, Slave. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 65 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Panana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Performer. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are green.
Personality: She dislikes all the random violence that takes place in the east. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Interpreter, who enjoyed hunting, Panana was taken on many hunting expeditions. Panana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 85 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 600 pp. Azurite (16 gp). Jade (100 gp). Silver pearl (100 gp). Golden yellow topaz (1600 gp). White pearl (100 gp). Chrysoprase (70 gp). White pearl (100 gp). Blue quartz (16 gp). Amber (100 gp). Coral (100 gp). Carnelian (70 gp). Sardonyx (70 gp). Golden yellow topaz (1600 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.
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