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NPC Generator

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Advanced [show]


Jillian Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She can't help but pocket interesting objects she comes across

History: She was born to a criminal king-pin and mafia family Jillian was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jillian decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jillian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Jillian Sunmeadow, Female Halfling Sorcerer 13
Small (2'9") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 23 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Auran, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 4000 gp. Aquamarine (900 gp). Red spinel (150 gp). Amber (150 gp). Eye agate (14 gp). Rose (50 gp). Blue sapphire (900 gp). Star rose quartz (50 gp). 1 Medium magic item.


Social Check DCs


Crampernap Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, and sports empty pouches on his belt. He has no hair. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Crampernap abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Crampernap and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Crampernap discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Crampernap fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Impulsive. Bonds: Slave, Adventurer. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Crampernap Silverthread, Male Gnome Barbarian 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and is wearing the road beaten gear of a warrior. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a merchant and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Immigrant, Mentor, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Eberk Trueblood, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Jezebeth Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman typically wears green cloth garments or leather armor, and sports empty pouches on her belt. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She dislikes all the random violence that takes place in the west. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. When Jezebeth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Soapmaker like her father before her.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist. Bonds: Military, Family, Job, Rich. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Jezebeth Benevolence, Female Tiefling Cleric 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Ekk Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a robe, a symbol of strength around her neck, and a hammer on her belt. Her skin is also unnaturally pale. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Ugly, Impulsive, Disease. Occupation: Stableman

Voice: French accent

Attributes [hide]

Ekk Astley, Female Half-Orc Cleric 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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