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NPC Generator

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Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan cloak and cross-gartered blue stockings. He has a long white beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Mayor, who enjoyed hunting, Immeral was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Immeral took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Ugly. Bonds: Criminal record, Adventurer, Nature, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Immeral Hanali, Male Elf Paladin 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Torinn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears green cloth garments or leather armor. His white crest is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Tiefling culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Stableman.

Motivation: A strong sense of loyalty to Tiefling people; and further expansion of business

Flaws: Racist, Mundane. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Torinn Mystan, Male Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 7 (-2)15 (+2)
Skills Athletics +4, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears brown cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his orange fur. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast forest. Leaf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his brother

Flaws: Terse. Bonds: Slave, Attractive, Family, Nature. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Leaf In the Storm, Male Tabaxi Adept 8
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1300 gp. Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A small bag of saffron. (70 gp). 1 Minor magic item.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her moppish silver hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: She was born to loving parents in a slum to the west. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Mardnab Sympony, Female Gnome Adept 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 pp. An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Sorath Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black costume with the symbols of magic on her torso. She has styled her blue hair well, parting it to the left. Her red eyes peer out from beneath her feathered black hat.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Sorath grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls

Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich, Enemies. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sorath Wisdom, Female Tiefling Paladin 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)18 (+4) 15 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Ignan, Undercommon, Aquan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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