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NPC Generator

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Advanced [show]


Portia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear white pants and tee shirts. Her tied-back hair is golden. Her eyes are likewise brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is harsh and unforgiving.

History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Portia and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Portia Tealeaf, Female Halfling Barbarian 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Edge Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur is lengthy. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Edge will drive conversation. She is obsessed with a lost civilization.

History: The child of northern immigrants she idolized her mother. Her childhood dream was to be a Ruler, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Extrovert. Bonds: Slave, Adventurer, Immigrant, Job. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Edge Fang, Female Tabaxi Rogue 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Vaina Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Hunter uniform. Her hair is greying and her face has many wrinkles. Her green eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and wants to raise her children well

Flaws: Antagonistic, Disease. Bonds: Job, Family, Rich. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Vaina Floshem, Female Elf Cleric 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp.


Social Check DCs


Armara Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with black lining and desert motifs, and a wedding ring on her left hand. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise silver.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son.

Ideals: Gifted. Flaws: Shy. Bonds: In love, Family, Criminal record. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Armara Honor, Female Tiefling Wizard 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 6000 cp.


Social Check DCs


Baern Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his halberd always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Baern Fireforge, Male Dwarf Cleric 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +6, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Moonstone (80 gp). Brown-green garnet (100 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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