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NPC Generator

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Advanced [show]


Thoradin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports brown clothing, slightly heavier than average wear, marred by beers. His brown hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his Stetson brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Thoradin Holderhek, Male Dwarf Adept 10
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 83 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +8, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1200 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Dynamic Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His cinnamon fur is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Depressed. Bonds: Poor. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Dynamic Thundercloud, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 75 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)15 (+2) 7 (-2)17 (+3)
Skills Deception +7, Stealth +9
Senses Passive Perception 8
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1900 gp. Pink pearl (90 gp). Pink pearl (90 gp). Violet garnet (1600 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norûk Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has no hair. His green eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: Norûk was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Norûk Enfield, Male Half-Orc Barbarian 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Anne Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries swords. Her silver hair is cut short. Her eyes are a pleasant amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and many giants want her driven away

Ideals: Fighting. Flaws: Sensitive. Bonds: Criminal record, Poor, Adventurer, Enemies. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Anne Porridgepot, Female Halfling Rogue 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her long auburn hair kept up in a rat tail. Her eyes are amber and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Vadania grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Bonds: Attractive, Immigrant, Adventurer, Religious, Military. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Vadania Amastacia, Female Half-Elf Cleric 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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