Trey Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is typically in his Apothecary uniform. He has a hunchback. He has a small bristly mustache and wavy black hair. His eyes are hazel.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Einkil Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Fighting, Optimist. Bonds: Military, Immigrant. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Sard (80 gp). 1 Minor magic item.
Nalral Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Nalral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Nalral was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Server.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Pink pearl (70 gp). White pearl (70 gp). Amethyst (70 gp).
Quarethon Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with pastel slacks. His brass crest is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Quarethon grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable; and he desires power and/or immortality
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 10000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Hunter Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His amber eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north to a Assassin, Hunter learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To be a Ploughman again.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
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