Brogg Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear white clothing when he does not wear armor. His long chestnut hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Brogg was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 190 pp. Blue quartz (5 gp). Rock crystal (80 gp).
Drogo Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears baggy yellow pantaloons and a green scarf. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 50 gp.
Chaedi Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is black and curly. She has gleaming, smiling violet eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She served in the navy to pay for her family's outstanding loans. Her divine abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Joker, Gifted, Impeccable. Bonds: Military, Adventurer. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp. Moonstone (40 gp). Zircon (40 gp). Tourmaline (40 gp). Golden pearl (40 gp). Silver pearl (40 gp). Pink pearl (40 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her hair is long and golden with streaks of silver, and is pulled back with small grey clips. She wears a mask on her face.
Personality: She hates Humans with a passion. As such she is filled with self loathing. The war was a terrible time for her, and Oriel does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a wizard, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Flaws: Racist, Depressed. Bonds: Immigrant, Military, Mentor, Rich. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Anbera Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She usually wears her brown robe and has her monstrous two handed axe always slung over her shoulder. Her auburn hair is greasy and uncared for. Her violet eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Joker, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 59 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1800 gp. Black pearl (500 gp). Freshwater pearl (7 gp). Banded agate (7 gp). White pearl (40 gp). Alexandrite (500 gp). Sardonyx (20 gp). Moss agate (7 gp). Hematite (7 gp). Silver pearl (40 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.
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