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NPC Generator

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Advanced [show]


Manea Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is greasy and uncared for. Her eyes are silver and catlike.

Personality: She acts crazy and hedonistic. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Manea took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Hedonist, Fearful. Bonds: Military. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Manea Vice, Female Tiefling Fighter 3
Medium (6'0") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. Her red hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Glassblower, but she got bored and became a Junk Dealer. She struck the Junk Dealer job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Antinua Ethanasath, Female Elf Barbarian 6
Medium (4'9") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Religion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His hair is short and blonde. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the south. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: PTSD. Bonds: Attractive, Rich, Slave. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Gilthur Holderhek, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cumpen Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy chestnut hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She got into the Barrister business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Artistic. Bonds: Poor, Attractive, Job, Family. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Cumpen Wildwander, Female Gnome Wizard 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 5 (-3)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His blonde hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Bertram Blakeley, Male Human Ranger 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Zircon (50 gp).


Social Check DCs

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