River Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his warhammer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has hazel eyes and a brown hat with a pastel feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east. River was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Peridot (80 gp).
Grigi Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing the road beaten gear of a warrior. She has done her best to style her black hair to look like a famous performer. She has several tiny ruby earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She is lazy, self-centered, vain, and jealous.
History: The child of a Ploughman, who enjoyed hunting, Grigi was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Rich, Nature. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Average lock.
Keyleth Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She wears a Stetson hat to cover her moderate length blonde hair. Her gray eyes peer out from beneath her Stetson violet hat.
Personality: Keyleth wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Keyleth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined, Extrovert. Bonds: Rich, Nature, Religious. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 50 gp.
Eridred Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tattered old clothes. She has styled her golden hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.
History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 91 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
Possessions: 1000 gp. Blue diamond (5000 gp).
Jarsali Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears bulky violet painted plate armor. Her blonde hair is matted, messy, and big. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Jarsali was born the youngest of three triplets. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Locksmith for hire.
Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Rose (60 gp). Sard (60 gp). Bloodstone (60 gp). Blue star sapphire (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!