Menny Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tight fitting tan shirt and pants. With bright blonde hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Menny was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and to reunite with her absent mother
Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Slave, Family. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 sp.
Falkrunn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. She wears her golden hair up. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Falkrunn took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Professionalism. Bonds: Adventurer, Attractive, Military, Nature. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. Iolite (50 gp).
Tervaround Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with red highlights, and long black pants that bunch up around her shoes. She is portly but not overly obese. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are passionate and lively.
Personality: Her tongue was cut out and she uses sign language. She is harsh and unforgiving.
History: She was born at the edge of vast desert. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Nature, Criminal record. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Emeny Barclay, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely grey suit with green socks and a vest with buckled shoes. Her auburn hair is singed and shortened. Her fierce blue eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Sellsword, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Sellsword again.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Giselle Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears violet cloth garments or leather armor. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. Giselle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge
Flaws: Emotional. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 14)
Armor Class 8
Hit Points 103 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +7
Possessions: 6000 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1600 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (400 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (40 gp). 1 Medium magic item.
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