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NPC Generator

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Advanced [show]


Sora Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a green and black handkerchief worn on her right side. Her brass crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She exudes charisma. She is a tour de force of persuasion. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sora was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Map Maker job and began her own company from there.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sora Imbixtellrhyst, Female Dragonborn Paladin 8
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Oolah Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. Her brown hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Military. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Oolah Lincoln, Female Half-Orc Adept 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points -1 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)9 (-1) 7 (-2)8 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Violet garnet (500 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against illithids

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave, Military. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Alberich Holderhek, Male Dwarf Druid 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Payton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her tied-back hair is golden. Her eyes are a pleasant gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Human conditions. She has dedicated herself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of her sister; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Geva Payton, Female Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. A roughly beaten golden orb (140 gp). A delicate silver chain set with a tourmaline (100 gp).


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Philantrophist, Pacifist. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Amastacia, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp.


Social Check DCs

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